Bite-sized, replayable
Short levels you can finish in a break and want to play again. An Archineer siege lasts about five minutes.
Safita is a tiny independent studio crafting story-rich worlds you'll want to curl up in — slowly steeped and generously shared, like a good gourd of mate.
Now brewing
Build the fort. Lead the fight. Defend the Core.

A single-player tower-defence game with a real-time hero. Build walls, turrets, traps and guard posts on a grid, then fight each wave of invaders yourself to protect the Core.
Build on the grid
Walls, turrets, traps and guard posts. Plan the maze before the wave hits.
Fight in real time
Take direct control of your hero and wade into every wave yourself.
Two hero classes
Range and Warrior, each with a basic attack and four abilities.
Five-minute levels
Short, punchy sieges on a hand-sized 3D diorama.
How we work
We make games the way we drink mate: unhurried, and with plenty of room for conversation.
Short levels you can finish in a break and want to play again. An Archineer siege lasts about five minutes.
Monthly devlogs, honest postmortems and early builds for the community.
Discord members playtest every milestone and shape what ships.
No crunch, fair pay and games without predatory monetisation. Ever.
Devlog
Behind-the-scenes notes on design, art, code and running a tiny studio.
Join our Discord for playtests, dev chats and the occasional cat photo — or get one cosy email a month with everything we've been brewing.
The monthly brew
Devlogs, playtest invites and release news. One email a month.